#include <REGX52.H>
#include"Delay.h"

unsigned char NixieTable[]={0x3F,0x06,0x5B,0x4F,0x66,
											0x6D,0x7D,0x07,0x7F,0x6F};
	
void Nixie(unsigned char Location,number)
{
	switch(Location)
	{
		case 1:
			P2_4=1;P2_3=1;P2_2=1;break;
		case 2:
			P2_4=1;P2_3=1;P2_2=0;break;
		case 3:
			P2_4=1;P2_3=0;P2_2=1;break;
		case 4:
			P2_4=1;P2_3=0;P2_2=0;break;
		case 5:
			P2_4=0;P2_3=1;P2_2=1;break;
		case 6:
			P2_4=0;P2_3=1;P2_2=0;break;
		case 7:
			P2_4=0;P2_3=0;P2_2=1;break;
		case 8:
			P2_4=0;P2_3=0;P2_2=0;break;
	}
	P0=NixieTable[number];
	Delay(1);
	P0=0x00;
}

